For instance, the UWP app model uses CoreWindow, while the Win32 app model uses Win32 window handles (HWND). The XAML Window class was extended to support desktop windows, turning it into an abstraction of the low-level window implementation used by each app model. Double click on the MainWindow.xaml file and you will see an example of this: ![]() With WinUI 3 Preview 1, you can create instances of the Window class in XAML markup. Like, this DLL is generated by C#/WinRT. NET Standard 2.0) interop library that allows use of the other non-WinUI WinRT APIs that are available as part of the Windows 10 OS. The WinUI NuGet package also has a dependency on the NuGet package. This library is included in the WinUI 3 NuGet Package. Fortunately, we already have created this library for you. using the csc.exe compiler) and use it in every. As you can guess, the cswinrt.exe gets all the WinUI WinMD files and generates C# interop code. The cswinrt.exe tool consumes WinMD metadata files that define the WinRT libraries and generates interop. The WinUI 3 NuGet package has a dependency on the C#/WinRT NuGet package which brings the library and the cswinrt.exe tool. ![]() NET and WinRT, allowing you to freely create and use WinUI objects in your. The C#/WinRT projections handle the interop between. The WinUI 3 framework is a set of WinRT components, and while WinRT has similar types and objects as those found in. Speaking of tools, WinUI 3 uses the new C#/WinRT projections. Third, you can see that this project has a reference to the Microsoft.WinUI NuGet package, which pulls in the WinUI 3 tools and runtime. Desktop WinUI 3 can be used with the next big release in the. First, C# Desktop WinUI 3 projects embrace the SDK-style project so it’s human readable/understandable. If you double click on the WinUI 3 app project, Visual Studio opens the project file with the XML text editor, and you can observe several things. Press F5 and you will see something like this: After that, follow the instructions to create a WinUI 3 desktop app for C# and. I recommend visiting this link and following the Prerequisites instructions to download and install the VSIX that contains the project templates. The first step is to install WinUI3 Preview 1 (or Preview 2 when available) in your development machine. NET 5 apps and C++ 17 desktop apps where the entire user interface is implemented using windows, controls, and other UI elements provided by the WinUI framework.īut enough of so much chatter and let’s get to work! In this blog post I’m going to focus on building a desktop app with WinUI 3 Preview 1 and. WinUI 3.0 Preview 1 introduced project templates to create desktop C#. So we extended WinUI 3 to support desktop apps in addition to UWP apps. In most cases, this code needed to run outside of the security sandbox (AppContainer) and work in all versions of Windows 10 in the market. ![]() ![]() NET or C++ Win32) that they had already been using. Windows developers were hungry for creating beautiful, modern, and refreshing apps reusing the desktop code (in the form of. The outcome of this validation process was very enlightening. We listed a set of hypotheses about what Windows developers were expecting and created a prototype to validate/invalidate these hypotheses. This made us think about whether we can help customers further. Additionally, interviews revealed that C++ Windows developers were interested in XAML as a replacement for MFC. We discovered that a significant number of apps were using XAML for the entire UI in fact, many apps were using WPF’s Window and Windows Forms’s Form classes for the sole purpose of hosting XAML. Within a couple of months after the release of XAML Islands, behavioral insights and customer interviews raised some signals about how developers were using it. XAML Islands was our first solution to enable developers to use UWP XAML inside their desktop (Win32) apps.
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